DiscordAI is my flagship SaaS product: a multi-tenant AI support bot that lives inside your own Discord server. Members ask questions in plain language and get instant, accurate answers trained on your own docs, FAQ, and knowledge base. You bring your own bot token and keep full ownership — DiscordAI runs the AI, per-server credits, and production controls. Start free, no credit card, live in minutes.
Built withNext.jsdiscord.jsGoogle GeminiPrisma · PostgreSQLMulti-tenant SaaS
discord-ai.net
My FiveM products · live & self-serve
Tools for FiveM server owners
Three products I built, run and support myself — loading screens, weapon skins and minimaps. Every one is a finished, drop-in FiveM resource: no dev time on your side, no framework lock-in, and Discord support behind each of them.
fivemloadingscreen.pro
Loading screens
FiveM LoadingScreen
Loading screens for FiveM, designed to impress.
A drag-and-drop builder and hosting platform for FiveM loading screens. Sign in with Discord, drop widgets on a free canvas, pick a video or music background, and paste one URL into your server's loadscreen — no HTML, no CSS, no rebuild.
Free-canvas editor — drag, resize, rotate every widget
50 live widgets: player count, rules, staff, socials, notes
YouTube, video, image or gradient backgrounds with audio
Upload a logo, a gang emblem or a camo tile and it becomes a real weapon skin. Every GTA V weapon is read straight from its 3D model, so the artwork lands on a visible panel instead of a guessed corner of the texture — then exports as a drop-in FiveM resource.
Twelve hand-built palettes across three base map styles, rendered at 226 megapixels and packaged as drop-in FiveM resources. Preview any theme live in the browser, brand it with your own logo, and install it in under five minutes.
36 finished minimaps — postal, clean and Google styles
6144 × 9216 source, 2× supersampled
Brand your own logo straight in the browser
78 stream files per resource, under 5 min to install
A closer look at flagship products I designed, engineered, and launched — across FiveM roleplay, AI voice, and game-server hosting. Each is live; click through to explore the real thing.
Orange County Roleplay is a from-scratch standalone FiveM roleplay server I built and run end to end. I engineered a full custom Next.js in-game UI suite — character creator, spawn picker, in-character chat, needs/HUD, death screen, and an EMS/medical flow — plus an animated Next.js loading screen with synced video and audio. The stack runs standalone (no ESX/QBCore) with vMenu, EasyAdmin, and Discord-role permissions, with patched jg-hud and LEOHub for a polished, fully immersive world.
Custom Next.js character creator & spawn UI
EMS, needs/HUD, death screen & in-character chat
Standalone core with vMenu, EasyAdmin & Discord roles
Animated loading screen with synced video/audio
Standalone FiveMNext.js NUICharacter creatorEMSLive server
VoxAloud is my browser-based text-to-speech and voice-cloning studio. It turns text into natural, studio-quality speech across 140+ languages using hundreds of free neural voices, and lets anyone clone their own voice from a short recording with a local XTTS v2 engine. I built the whole product: a Next.js front end with live word-by-word highlighting, a waveform audio player, searchable voice pickers, and one-click MP3 export — backed by a Python FastAPI service powering real-time voice cloning.
TopServer is a game-server hosting platform I designed and built: bare-metal FiveM, Minecraft, TeamSpeak, VPS, and Discord-bot hosting from €0.79/month. I delivered the full marketing site and conversion funnel — pricing and plan flows, anti-DDoS and 60-second-deploy positioning, regional nodes, money-back messaging, and a clean dashboard experience — on a fast Next.js stack tuned for sign-ups.
Long-form, technical, and written from production servers rather than documentation — server setup, framework choice, OneSync performance, NUI in React, security, asset streaming, real costs and what GTA 6 changes.
A bento-style overview of practices that keep FiveM and web work consistent—interactive tiles, no decorative noise.
Delivery stays secure from prototype to production.
Design systems for NUI
Tokens, spacing, and component reuse across tablets, HUDs, and staff tools.
Secure events
Validated server handlers, rate limits, and ACE-aware surfaces.
Live metrics
Tick budgets, entity counts, and regression checks before deploy.
Operator dashboards
Readable density for moderators and leads under pressure.
Docs that ship
Runbooks and player guides that stay in sync with resources.
Release trains
Staged rollouts, feature flags, and rollback paths for busy servers.
Services across FiveM and the web
Pick a lane to see how PiTyUs scopes work—from CitizenFX Lua and OneSync tuning to marketing sites and documentation that rank for FiveM-related searches.
Emphasis on CitizenFX depth.
CitizenFX, Lua, frameworks & performance
End-to-end FiveM scripting: ESX and QBCore jobs, inventory bridges, housing instances, racing and arena modes, anti-abuse validation, and oxmysql data layers. OneSync profiling, entity hygiene, and event design that survives peak concurrent players on GTA V roleplay servers.
Visit the live platform at https://crmfivem.dev/ for the current catalog, promotions, shop, booking, FAQ, terms, and system status—then join the Discord for real-time community support.
What the platform delivers
Secure access to FiveM resources, tools, and community support—custom scripts, ESX/QBCore packs, and promoted server packages.
Custom scripts & packs
Tailored Lua resources and curated ESX / QBCore-oriented bundles aligned with how modern RP servers launch.
Promoted server packages
Structured offers for teams that want predictable bundles, pricing clarity, and upgrade paths as they scale.
Role-based access
Secure flows for resources, tools, and account areas—permission-aware UI that stays understandable under load.
Cohesive design system
Shared typography, spacing, and components so marketing, shop, and app surfaces feel like one product.
Docs & self-serve
FAQ, terms, booking, and contact paths that reduce friction for both new buyers and returning studios.
Community & Discord
Public Discord as the living layer for announcements, support rhythm, and builder-to-builder conversation.
FiveM expertise, end to end
More than a decade on live FiveM servers means fewer surprises: from first prototype to hardened production, every part of the stack is familiar territory—including CitizenFX natives, GTA V entity limits, and ESX versus QBCore trade-offs.
Work stays traceable from scripts to storefront.
Lua & CitizenFX runtime
Thread-safe scripts, state bags, entity management, exports, and clean resource boundaries for large codebases.
NUI & modern front ends
React, Vue, or vanilla stacks inside CEF: responsive HUDs, tablets, shops, and admin tools with crisp UX.
Frameworks & ecosystems
Deep experience with ESX, QBCore, Qbox, ox_* tooling, and fully custom frameworks tailored to your design.
Data & persistence
oxmysql, prepared statements, migrations, caching patterns, and schemas that survive high concurrency.
OneSync & performance
Population tuning, profiling, event batching, and server-side logic that stays smooth under load.
Streaming & world building
MLOs, IPLs, props, and asset manifests coordinated with scripts for stable load and clean handoffs.
Voice, radio & integrations
pma-voice style setups, radio channels, phone bridges, and third-party APIs wired into gameplay.
Infrastructure & DevOps
Linux hosts, txAdmin workflows, artifact upgrades, backups, and environments that match production.
Architecture & delivery
Feature design, code reviews, refactors, documentation, and phased rollouts for teams that ship often.
Reference work & case studies
Real, shipped projects — FiveM servers and scripts, web apps, and SaaS products I designed and engineered. Filter by discipline, and click through to the live builds.
Lens: Lua & NUI
Interactive filter
Featured
DiscordAI — AI support bot SaaS
My flagship SaaS: a multi-tenant AI support bot that runs in your own Discord with your own bot token. Instant answers trained on your docs and FAQ, per-server credits, and a free 3-day trial. Built with Next.js, discord.js, and Google Gemini.
A standalone FiveM roleplay server I built and operate end to end: a custom Next.js character creator, spawn picker, EMS and needs HUD, in-character chat, and an animated loading screen — with vMenu, EasyAdmin, and Discord-role permissions.
A browser-based text-to-speech and voice-cloning studio: 140+ languages, hundreds of free neural voices, local XTTS v2 voice cloning, live word highlighting, and one-click MP3 export. Next.js front end with a Python FastAPI engine.
A game-server hosting platform I designed and built: bare-metal FiveM, Minecraft, TeamSpeak, VPS, and Discord-bot hosting from €0.79/month, with anti-DDoS, 60-second deploys, a conversion-focused pricing funnel, and a clean dashboard.
A drag-and-drop builder and hosting platform for FiveM loading screens: a free-canvas editor, 50 live widgets, video and music backgrounds, and a single hosted URL that drops straight into a server's loadscreen. Next.js, Prisma, Stripe and Discord auth.
A browser studio that turns any image into a custom FiveM weapon skin. Every GTA V weapon is read from its real 3D model so artwork lands on a visible panel, previewed live in 3D, then exported as a drop-in resource with ox_inventory entries and item images.
Thirty-six hand-built San Andreas minimaps — twelve palettes across three base map styles, rendered at 226 megapixels — sold as drop-in FiveM resources with a live in-browser preview and a studio for branding the map with your own logo.
Affiliated FiveM platform where I lead product UI and front-end engineering: shop and booking flows, ESX/QBCore packs, FAQ and terms, and a cohesive design system that stays clear across every breakpoint. Credited on the live site.
A full-stack browser platformer I built end to end: a React canvas game engine, real-time multiplayer arena over WebSockets, accounts and guest play, custom avatars, score-based level themes, and live leaderboards on an Express/SQLite backend.
A FiveM goods marketplace I designed and built: a Next.js storefront with Prisma and PostgreSQL, Discord authentication, and Stripe checkout, deployed behind Cloudflare for a fast, secure buying experience.
A live Next.js website for the Firme RP FiveM community: a Chicano/sunset-themed brand site wired to the live FiveM server API for real-time player counts and status, deployed behind Cloudflare.
An AI-powered Discord support platform built as a monorepo: a NestJS and Prisma API, a premium Next.js dashboard, and an AI answer layer — a scalable foundation for automated community support.
NestJS
Next.js
Prisma
AI
Monorepo
RetroDrift — browser drift game
A browser drift-racing game built from scratch with Vite, TypeScript, and Three.js: a custom arcade physics model, a tight technical track, controlled handbrake drifting, and a playful hidden 'panic button' feature.
Three.js
TypeScript
Game
Arcade physics
Springs RP — ESX server
An ESX Legacy FiveM server I rebranded and shipped end to end: new identity, configuration, and resource integration, with safe backup-and-migration workflows on a live production box.
ESX Legacy
FiveM
Rebrand
Server ops
PalmBeach — FiveM RP server
A FiveM roleplay server build running ox_inventory and EasyAdmin: resource integration, inventory and admin tooling, and production server operations on a Windows host.
FiveM
ox_inventory
EasyAdmin
Server ops
pityus_phone — FiveM phone (NUI)
A from-scratch FiveM phone built clean-room: a React and TypeScript NUI front end with a Lua/oxmysql backend and a QBCore bridge, featuring a full in-game app suite.
React NUI
TypeScript
Lua
oxmysql
QBCore
pityus_* — custom FiveM script suite
A suite of custom FiveM resources I designed and built — punishment, garage, banking, animal-fight, and territory systems — each with a polished NUI and server-authoritative Lua.
FiveM
NUI
Lua
Custom scripts
Tools that ship with the job
Hover the strip to pause—inspect labels for Lua, NUI, frameworks, and server tooling common in modern FiveM stacks.
Typical builds blend runtime discipline.
Lua / FiveM natives
TypeScript & React
Vue & Vite NUI
MySQL & oxmysql
ESX · QBCore · Custom
ox_lib & community tools
Linux & txAdmin
fxmanifest & CI
Lua / FiveM natives
TypeScript & React
Vue & Vite NUI
MySQL & oxmysql
ESX · QBCore · Custom
ox_lib & community tools
Linux & txAdmin
fxmanifest & CI
FiveM & web FAQ
Answers phrased for humans and search engines: frameworks, NUI, OneSync, CitizenFX, and how to engage PiTyUs.
Quick reads on ESX & QBCore.
Experience timeline
Over ten years in the FiveM ecosystem means deep intuition for what breaks at scale—and how to engineer around it before players notice.
Engineering for stability in live player economies.
2014 — 2026
FiveM platform focus
Shipped and maintained long-running roleplay and custom servers: scripting, NUI, database design, framework migrations, and live incident response.
Lua
CitizenFX
NUI
Core frameworks
ESX, QBCore & custom stacks
Deep work across ESX Legacy, QBCore, and Qbox, plus fully custom frameworks—jobs, economies, inventories, and ox_lib / oxmysql integrations tuned for real servers.
ESX
QBCore
oxmysql
Architecture
Architecture & mentorship
Led refactors for large resource trees, introduced standards for exports and events, and mentored contributors on Lua and front-end NUI stacks.
Refactors
Standards
Reviews
Web & SaaS
Products & platforms
Designed and built web apps and SaaS products end to end—from FiveM marketplaces and server sites to DiscordAI, a multi-tenant AI support platform on Next.js.
Next.js
SaaS
Stripe
Cross-discipline
Full-stack delivery
End-to-end ownership from UX in CEF to Linux deployment—backups, artifacts, monitoring, and safe rollout strategies for active player bases.
Linux
DevOps
Monitoring
Contact PiTyUs only via Discord
Open a support ticket on the PiTyUs Discord server, or send a direct message to the user pityus on Discord. There is no public email or GitHub inquiry path on this site.
Suggested flow:open a ticket
Tickets
Use the ticket system on the server after you join — describe your FiveM or web scope, framework (ESX, QBCore, custom), and timeline.
Direct message
Alternatively, DM pityus on Discord with the same details.